


Upon release, the original was met by both industry acclaim and consumer praise. The below postmortem, which is studded with images pulled from various versions of the game, was written by Kevin Saunders (then a senior designer at Obsidian) when it first appeared in the April 2005 issue of Game Developer Magazine.Īlthough the original Knights of the Old Republic ( KOTOR) was developed by BioWare, Obsidian Entertainment developed the sequel to the LucasArts game, Star Wars Knights of the Old Republic II: The Sith Lords ( KOTOR II). Since then it's earned a reputation as one of the most ambitious and morally complicated Star Wars games ever made, and so to celebrate its 13th birthday we've gone ahead and republished Obsidian's postmortem look at how it was made.
